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Session Plan
Combined Teams YDP
U12 / U13 / U14 / U15
Team Training
2x Weekly 90-minute training sessions.
Session 1: Technical Session
Warm-Up (8-12 minutes)
- Warm up as a team, quick dynamics followed by a coordination drill with the ball to get their minds warmed up for the session.
- Get players used to the team environment and doing things together. Can start to entrust responsibility to the captains and leaders of the group to learn the stretch routine.
- Players will be hitting puberty during these ages, so important that we start to encourage proper stretching and mobility to reduce the risk of injury.
- This is your time to get the kids’ attention for the rest of the 90 minutes, so make it fun, make it energetic, and keep it short in nature.
Drill 1 / Unopposed Practice (18-25 minutes)
Repetition-based practice or drill to help players learn a move, technique, or movement that will help them recreate one of the four pillars discussed earlier and build chemistry between the different on-field partnerships.
For Example, practising a triangle pass sequence including a Cruyff Turn and a 1-2 and finishing with an overlap will help develop and reinforce the ‘Dominate Possession’ pillar.
Not only must they understand where on the pitch to use it, when to use it, and why they are using it. But in the YDP Phase, we must start working with the team as a whole, so where are the supporting players moving in correlation to the player on the ball?
These are the basis of your coaching points, as shown below in the example, Cruyff Turn:
- Where? Down the wing, final third, or in the midfield. Pretty much anywhere.
- When? When you don’t have a passing option available.
- Why? To bait opposition into lunging in, and to change the angle of the pass to create an available pass and retain possession.
- Who? Can we now go one step further and challenge supporting teammates to move into supporting passing lanes and create triangles with the player on the ball?
It’s no longer enough to be working on individuals, but to begin instilling team values into the group so they are always involved, even without the ball.
Drill 2 / Opposed Practice (30 Minutes)
Now it’s time to take what they have learned and put it into practice in a more realistic situation. The live opposition is trying to win the ball from them. This is the time for you to observe and see if they have fully grasped what you have taught them, or if you need to polish the move now that they are doing it under pressure.
These drills should focus on realistic on-field matchups and give the players live opposition to try and beat with the patterns, moves, and techniques previously learned. Focus on creating movement between multiple players.
Overloads: This is a great way to introduce new concepts and increase the chance of success before putting them into an equal setting. By having the numbers in their favour, it creates a passing option, more time on the ball, and a less challenging environment to increase their confidence. 2vs1s, 3vs2s, 3vs1s, 4vs2s, and so on. Adding neutrals onto the perimeters of the space is a great way to give a subtle advantage to the possession team without crowding the inside.
Equal: The best way to coach in a match realistic setting. By having the numbers equal in attack and defence, it recreates the same settings they will have on the pitch on matchdays. 2vs2s, 3vs3s, 4vs4s, 5vs5s, and so on. The importance of these drills is to ensure the defending team applies a match-realistic press.
Outnumbered: If you want to truly challenge your group as they have mastered the pattern or concept, then add an extra player or two to the opposition and see if they are able to maintain it even with a man down. Training when outnumbered is a great way to prepare the team to not panic and remain composed in match scenarios where they are overloaded by opposition, whether it is due to injury, red cards, or turning over possession in a bad area.
Drill 3 / Match-Scenario (20 – 30 minutes)
Matches, small-sided games, or attack vs defence-based waves to create the match setting. This is not only the ‘reward’ for the players for putting in a good shift in the session and giving them a fun end to the session, but also a chance for you to sit back and see if they have listened and learned.
Condition the game in a way that creates opportunities for them to do what they have learned in the session…if you have trained Cruyff Turn all session, don’t limit them to 3-touches, otherwise you kill any chance for them to do it. Instead, make it so that they can only score after all defenders have touched the ball, or that a goal scored, including a Cruyff Turn in the build-up, counts as three goals.
Debrief (5 minutes)
This is your final chance to make sure the players have taken something away from the session. Bring the players in and recap through your session from start to finish, asking a few questions and having them give you the answers to reinforce what they have learned. Think back to your When, Where, Whys in the unopposed drill for a good place to start.
Session 2: Team-focused 4-pillar session.
Warm-Up (8-12 minutes)
- Warm up as a team, quick dynamics followed by a coordination drill with the ball to get their minds warmed up for the session.
- Get players used to the team environment and doing things together. Can start to entrust responsibility to the captains and leaders of the group to learn the stretch routine.
- Players will be hitting puberty during these ages, so important that we start to encourage proper stretching and mobility to reduce the risk of injury.
- This is your time to get the kids’ attention for the rest of the 90 minutes, so make it fun, make it energetic, and keep it short in nature.
Drill 1 / Introduce Session Aim (18-25 minutes)
Isolate the part of the topic that you wish to coach in the session and create a drill around that specific target, whether it be ‘Pressing’, ‘Passing Out of Danger’, ‘Fastbreak Transition’, etc. The drill you design should create a smaller environment where players can work on the chosen subject in greater detail, and you can explain the core principles to help them understand how to implement them into the possession practices later in the session.
For Example, using a three-team transfer game inside of a box where defenders are in the middle and have to press into one side’s box while the team in possession has to try to transfer the ball to the opposite side after completing X amount of passes. Focus should remain on the defending team if the focus of the session is high pressure.
Drill 2 / Possession Practice (30 Minutes)
Now it’s time to take what they have learned and put it into a match-realistic situation. The live opposition is trying to win the ball from them. This is the time for you to observe and see if they have fully grasped what you have taught them, or if you need to carry on working on the concept to make it work on the pitch. Targets in these types of practices can be goals, passing targets, bank score totals, scoring gates, Touchdown zones, and more. Be creative, keep the scoring systems fresh and exciting, and push the boundaries each week to keep players from getting bored with the same old format.
There are a few different ways to set up a possession drill to not only challenge your players but also to learn how much they understand the core principles.
Overloads: This is a great way to introduce new concepts and increase the chance of success before putting them into an equal setting. By having the numbers in their favour, it creates a passing option, more time on the ball, and a less challenging environment to increase their confidence. 2vs1s, 3vs2s, 3vs1s, 4vs2s, and so on. Adding neutrals to the perimeters of the space is a great way to give a subtle advantage to the possession team without crowding the inside.
Equal: The best way to coach in a match realistic setting. By having the numbers equal in attack and defence, it recreates the same settings they will have on the pitch on matchdays. 2vs2s, 3vs3s, 4vs4s, 5vs5s, and so on. The importance of these drills is to ensure the defending team applies a match-realistic press.
Outnumbered: If you want to truly challenge your group as they have mastered the pattern or concept, then add an extra player or two to the opposition and see if they are able to maintain it even with a man down. Training when outnumbered is a great way to prepare the team to not panic and remain composed in match scenarios where they are overloaded by opposition, whether it is due to injury, red cards, or turning over possession in a bad area.
Drill 3 / Match-Scenario (20 – 30 minutes)
Matches, small-sided games, or attack vs defence-based waves to create the match setting. This is not only the ‘reward’ for the players for putting in a good shift in the session and giving them a fun end to the session, but also a chance for you to sit back and see if they have listened and learned.
Condition the game in a way that creates opportunities for them to do what they have learned in the session…if you have trained pressing all session, make it so that they can earn 3 goals for a goal involving winning the ball back in the final third.
Debrief (5 minutes)
Same as session 1.